Once done, Ubisoft will later email you to confirm if you've been approved for this closed test. Once there, login to your account, find "PC Closed Test Registration" and select the PC platform. To sign up for Frontline's beta, you'll need to visit Ubisoft's official website. Ghost Recon Frontline Beta: How To Sign Up We don't have a new date yet, but will keep this updated once we know. However, Ubisoft has confirmed this has been postponed, which you can find below. Hopefully it will prove more successful than Ubisoft’s previous battle royale, Hyper Scape, around which conversation quickly faded.The first "European PC Closed Test" was originally scheduled to starts on 14th October 2021, ending a week later on 21st October. This follows Ubisoft stating that it intends to build “high-end free-to-play games”. Earlier in 2021 it revealed The Division: Heartland, while just this past summer it unveiled XDefiant, a Call of Duty-style PvP shooter. Ghost Recon Frontline is the third Tom Clancy free-to-play game that Ubisoft has announced this year. Ghost Recon Frontline is listed to eventually release on PS4, PS5, Xbox Series X|S, Xbox One, PC, and Stadia. Ubisoft states that this will be the “first” test, and that tests on other platforms will be announced in later phases. Registration of interest for participating in the test is live now. New modes are planned to be introduced each season.Ī full launch date for Ghost Recon Frontline has yet to be announced as the game is still considered in "early development", but a closed test on PC for European players will run from October 14 - 21. While this is a smaller, arena shooter-style mode, all the tactical tools and Contractors from the main Expedition mode will be available to use. The first alternate game type to be announced is Control, a 9v9 mode in which teams fight for domination over an area. This includes basic things like new weapons, but also items designed to reshape the battlefield, such as bulletproof barriers and even an entire sniper tower.ĭeveloper Ubisoft Bucharest has been working on Ghost Recon Frontline for three years, and aims for the game to be a multiplayer suite with multiple modes. Interestingly, you can change what Contractor you are playing as during the events of a match, so you’re not permanently locked into a specific class and playstyle.Īnother new idea Frontline boasts is “TAC Support”, which allows teams to call in airdrops of supplies, paid for using funds earned through completing objectives. This allows you to create a pool of Contractors that can be tailored for specific tactical approaches. These classes are attached to customisable ‘Contractor’ characters you will start with two, and more can be recruited as you progress. Each class has a special active ability, two gadgets, and three passive skills. Three have been revealed so far the Scout is designed for long-range encounters and tracking enemies, the Assault class is best suited to close-range fighting, and the Support can set up defences such as turrets. That map is divided into four different biomes and hosts 20 different landmarks.Ī character class system will allow you to tailor your tactical approach. You’ll have access to the entirety of its 16 square-kilometre map for the full duration of a match. Aside from rejecting the last-team-standing approach to battle royale, Ghost Recon Frontline also ignores the idea of a shrinking circle.
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